Indiana Jones and the Staff of Kings
Developer: LucasArts - Role : Art Director - Game Engine: Ronin - Platforms: PS3, Xbox 360, Wii, DS
Indiana Jones and the Staff of Kings is an action adventure title for console platforms. From an art direction standpoint we set out to create a stylized realism look and feel which consisted of exaggerated character archetypes, hand painted textures, hand key framed animation and idealized lighting. I was responsible for all stages of art direction from concept to final production game assets. Additionally, I was responsible for hiring and growing the art team from the ground up with a team that consisted of concept, environment, character, VFX, UI, and technical artists.




