Harry Potter: Wizards Unite
Developer: WB Games - Role: Art Director - Game Engine: Unity - Platforms: iOS, Android
Harry Potter Wizards Unite is a social AR location based collectable RPG utilizing the Niantic Labs gps datasets. The overall intent of the art direction was to create art that was true to the Harry Potter franchise with a sense of delight and importantly could be played in a variety of outdoor lighting conditions on a mobile device. Models were created proportionally realistic with stylized textures to enhance readability and presentation within a real world camera based backdrops. Animation was choreographed with mocap in partnership with the Animation Director. I was involved with all stages of art direction in production from concept to release. Additionally I created all of the in game 3D map assets and I managed the relationship, feedback and presentation of art to the Blair Partnership (franchise holders).
Style Guide Samples



